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Reading Group: Discourse Analysis & Situated Cognition
Wed 30 Apr 2008
This summer, Constance is offering a small independent reading group on discourse analysis & situated cognition. Through her work on a methods paper that marries the two, she will be reading the core literature that lies at their intersection. As a result, she is not only looking for participants but also looking to hire a 33% PA to help me with the project over the summer. Meetings will take place at her house or the terrace once a week & will be a balance between discussion of theoretical readings & data analysis. You can sign up for 2 credit hours and just do the readings or sign up for 3 credit hours and also analyze data you bring with. If interested in participating or even being the summer PA, please send her an email BEFORE registering and by the end of finals week (May 15). Her email is steinkuehler [ at ] wisc [dot] edu

What Do People Learn From Fantasy Sports?
Tue 17 Jul 2007
GLS Research an "Intellectual Farce?"

The Capital Times ran an article today describing the GLS group's work with fantasy baseball leagues and competitive fandom. The article is reasonably well-balanced and covers Professor Halverson's response to concerns voiced by State Rep. Steve Nass about the validity of the research.

Click here to view the article in a new window.

GLS Reading Group Summer Schedule Finalized
Mon 04 Jun 2007
The summer schedule is finalized, and a one credit graduate seminar credit is now established for it. Questions can be directed to Constance Steinkuehler.

GLS Conference 3.0 Announced
Thu 08 Feb 2007
The third annual Games, Learning & Society (GLS) Conference will be held July 12-13, 2007 in Madison, Wisconsin. Hosted by the University of Wisconsin-Madison School of Education and the Academic ADL Co-Lab, the GLS Conference fosters substantive discussion and collaboration among academics, designers, and educators interested in how game technologies - commercial games and others - can enhance learning, culture, and education. Speakers, discussion groups, and interactive workshops will focus on game design, game culture, and games' potential for learning. Click here to visit the conference website.